Parallelization of work

can only make a team slower if people need to integrate often. And some teams don’t realize how often they actually need to integrate.

»
Author's profile picture Dragan Stepanović

You can forget about reducing WIP

through co-creation if a culture is not optimized for T-shapeness and nurtures learning.
Otherwise, you get entrenched siloing with unbalanced capacities that very often lead to blockers and pulling in more stuff.

»
Author's profile picture Dragan Stepanović

Product reflects the organizational power structure

Without the ability to learn and experiment faster in order to inform your product decisions, you’re mostly left with relying on the opinions of people inside the company.

»
Author's profile picture Dragan Stepanović

WIP drops as a side effect of focusing on minimizing the length of feedback loops

Instant feedback loop guarantees that participating actors won’t have time to start anything else while waiting for response/feedback.

»
Author's profile picture Dragan Stepanović

You most probably don't have a problem with mocks

but a feature envied, tightly coupled, Asking instead of Telling production code.

»
Author's profile picture Dragan Stepanović

Maybe the reason you have a too big team

is that you have too many specializations.

»
Author's profile picture Dragan Stepanović

Just-in-time moment for exponential scenarios

is when it looks like it’s too soon.

»
Author's profile picture Dragan Stepanović

The cost of delayed feedback

(via associated rework) on two things running in parallel is more expensive than the questionable progress being made on those two.

»
Author's profile picture Dragan Stepanović

Async way of working

reduces the cost of starting something new (the other side doesn’t have to be available) which eventually kills the ability to finish anything.

»
Author's profile picture Dragan Stepanović

The key to building the quality in is to make making changes very cheap

»
Author's profile picture Dragan Stepanović